Isometry should lend itself well to horror…

I’m happy and proud to say that i’ve started working with Orab Games on something that should be a bit of a rare bird to the NES library in two regards: A survival horror game… in isometric view!

You’ll explore the nooks and crannies of an institution for the criminally insane, uncovering bad things they’d rather keep away from public awareness.

Here’s a WIP preview of a few patient rooms. patient2_variant2b200patient1_new200

There are more or less a coat of paint over Tims’ original in-game graphics:
patient_original

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